References you won't find in class
Textbook of confusion:
upon reading this book, the reader is inmmediately struck
as if under the influence of a confusion spell. he
becomes a drooling idiot, with an effective intelligence
of 3. this effect lasts until the reader has an exam in
that class.
Textbook of incomprehensible languages:
this textbook appears to be normal, although it radiates
faint alteration magic if detected. upon opening,
however, the reader sees it for what it is: just a jumble
of letters and words that make no sense. No sage is able
to interpret the book, and comprehend languages has no effect.
Textbook of sleep:
upon reading this textbook, the reader must save versus
spell at a -4 or fall into a deep trance for 2d6 hours.
this book offers no saving throw the night before an
exam.
Textbook of energy drain:
this textbook drains the reader of all energy, and after
reading on page, the reader is exhausted and must sleep for
1d4+8 hours uninterrupted before he can do anything else.
Textbook of whoop-ass:
when the reader opens this textbook, he immediately has
his ass whooped.
we have a bunch more cursed items in mind too, and one day we will
compile an entire list for everyone's viewing enjoyment. we also have a
few normal magical textbooks:
Textbook +1/+2 vs. crawling insects/+3 vs. flying insects/+4 vs
stinging insects.
Textbook of comprehension: This is a unique item rumored to have
existed thousands of years ago. it is thought that the reader, upon
reading this item, will gain full comprehension of the contents.
however, no mortal creature has ever seen this magnificent item. it is
possible it was destroyed during the great uprising of duke professors
some 1500 years ago.
Hmm, how about:
Textbook of infinite length
Not only can you never finish this book, but it's an infinite set
of infinity as each chapter is infinitely long. Any person who
attempts to read this book will read for 7d10 time per page.
Textbook of Fuzzy Words
This textbook always appears blurry to the reader. The knowledge
that it contains is the answer to all life's questions, but the
words remain just out-of-focus enough that they can't be made out
as more than the outlines of words.
Textbook of Bad Humor
This book attempts to make jokes to the student. Any person who
reads this book must make a saving through versus magic at -5. If
the person fails, then they are sent into a blubbering coma for
4d10 +1d12 (just to use a d12 for something) rounds.
Textbook of Fascination
People who happen apon this textbook will spend hours reading it in
utter fascination, yet remember none of it when they are done
reading.
This list was originally created by members of DRAGO. Direct comments to
jal1@acpub.duke.edu