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18n July 2009Nicholas Gessler
nickdotgessleratdukedotedu
http://isis.duke.edu/gessler
DEGREES:
- Ph.D. March 21, 2003. UCLA in Anthropology. GPA 4.0.
- B.A. 1967, M.A. bypass 1968, University of Alberta, UCLA in Anthropology. GPA 4.0.
DISSERTATION & CURRENT RESEARCH:
Artificial Culture - Experiments in Synthetic Anthropology.
Empirically, culture is the product of individuals, groups, artifacts, workplaces, architectures and settlements in their natural and social environments, a complex web of interacting matter, energy and information taking place among various levels of complexity. Cultures are different. Not only do cultures vary with time and place, but within each culture each individual member of society shares both similarities and differences with others. Moreover, within an individual mind there are different and competing thoughts which change in different contexts. Further complexifying the human situation, is the recognition that cognition does not reside exclusively in one's head; it is unevenly distributed in one's natural, social and technological environments. Culture is the product that emerges, through dynamical hierarchical synthesis, from all these unruly things. More formally, we might define culture as the pattern of activity interconnecting multiple webs of mutual causation, a massively parallel multiagent computational process of intermediation. Everywhere in human experience we find complexity which defies traditional description and analysis, largely intractable to discursive and mathematical representations. In contrast, the "new sciences of complexity" offer some promising alternatives. Although computational languages in use for describing, explaining and understanding these dynamic interactions came into being around 1950, the means for investigating their entailments have only recently become easily available. Artificial Culture is the research enterprise that extends work which began with distributed artificial intelligence, artificial life and artificial society, towards a new scientific practice of synthetic anthropology. Necessarily creative, yet cautiously critical and informed by practice and experiment, Artificial Culture recasts discursive and mathematical cultural theory as simulations utilizing evolutionary computational . In order to build an Artificial Culture, we synthesize a hypothetical world inhabited by a multitude of individual agents, complete with the social and physical environments in which they live, all inside a computer simulation. By varying the parameters of their world, or letting it evolve on its own, we can evaluate the entailments of an entire suite of theoretical models. In this way we are better able to describe, understand and explain the complex web of biological and cultural processes that distinguish us as human. Experiments of this kind allow us to synthesize large constellations of alternative counterfactual "what if" scenarios and enable us to observe the outcomes of different patterns of similarity and difference, individual and group (local and global) interaction, and ideational & material (cognitive & physical) agency. On the Web we have uploaded over 200 simulations which generate the consequences of alternative kinship systems and marriage rules, alternative foraging strategies on alternative patterns of resources, alternative criteria for segregation and assimilation, aggregation, dispersion and diffusion, individual choices leading to flocking, schooling, herding and crowd behavior, aggregation and diffusion. We also showcase different examples of the the representations of space and time in cellular automata and evolutionary models. In addition to the anthropological and social sciences, applications address problems in geography (GIS, GPS), robotics and realworld sensing and actuation and cryptology. My present research focuses on the search for methods which encourage automatic second and higher order emergences in both natural and artificial worlds. This challenge has been addressed in three international workshops under the rubrics of computational synthesis, dynamical ontology and hierarchical selection. The tacit goal of this research is to build simulations in which individually local rules automatically synthesize global patterns of behavior, which then become automatically captured as the primitive local constructors of even higher levels of global organization. Harold Morowitz outlines the problem succinctly in his book, The Emergence of Everything - How the World Became Complex. How do local / global interactions become creative? How do levels of abstraction interact? What is the realationship between. bottom-up and top-down processes? Within the context of anthropology, this work enlists the convergence of both evolutionary and computational epistemologies towards providing new insights into distributed cultural cognition, the rich intermediation between humans and their social, natural and technological environments, the processes of evolution leading to the origin of the rich variety of cultural "things-that-think."
EMPLOYMENT:
- 2008-2014. Research Associate, ISIS, Information Science & Information Studies Program, Duke University.
- 2000-2008. Lecturer, various departments and the Human Complex Systems Program.
MEMBERSHIP AND AWARDS:
- Brian C. Copenhaver Award for Teaching with Technology focusing on "Reasoning with Technology." 2006.
- EVONET - the European Network of Excellence in Evolutionary Computing.
- CALRESCO - The Complexity & Artificial Life Research Concept for Self-Organizing Systems. Select Award.
- C++ Builder Programmer's WebRing.
TEACHING:
Pioneering courses in hands-on cultural programming, multiagent simulation, emergence and evolution with graphical visualizations in Borland Rapid Application Development platform for the universal and ubiquitous standard language of C++ for Windows PCs. No previous computer programming experience required.
- 2008-2012 ALiCE: Artificial Life, Culture and Evolution. (5-year contract)
Philosophy, theory and practice of artificial life, artificial culture and evolutionary computation.
Duke University, ISIS Program, ISIS 72, crosslisted with Computer Science and Visual Studies, Fall 2008, Spring 2009, Fall 2009.- 2002-2008 ALiCE: Artificial Life, Culture and Evolution.
Philosophy, theory and practice of artificial life, artificial culture and evolutionary computation.
UCLA Honors Collegium 69, Spring 2002, Winter 2005, Fall 2006, Fall 2007.- 2004-2008 Artificial Culture: Exploring Human Complex Worlds.
Cultural programming through multiagent simulations.
UCLA Anthropology, Human Complex Systems Program, Winter 2004, Winter 2005, Winter 2006, Spring 2006, Winter 2008, Spring 2008.- 2003 Physical Computing: Algorithmic and Reactive Art.
Interfacing PCs to the real world through sensors and actuators.
UCLA Department of Design | Media Arts 189, Fall 2003.- 2000-2003 Computational Cartography - Thinking with Maps and Spatial Visualizations.
The cultural context of map-making in the computer age.
UCLA Department of Geography 167, Winter 2000, 2001, 2002, Spring 2003. Median ratings of instructor 7.0, 9.0, 9.0, 8.0.- 2003 Interfacing the Real and the Computational.
Interactive Multiagent Spatial Simulations and Games.
UCLA Department of Design | Media Arts 189, Winter 2003. Median rating of instructor 7.0.- 2003 Artificial Worlds - Life, Culture and Evolution.
Emergent evolutionary art and design.
UCLA Department of Design | Media Arts 189, Spring 2003. Median rating of instructor 7.0.- 2002 Artificial Life, Artificial Culture and Evolutionary Design.
Theory and epistemology of advanced computational modeling in artificial life, artificial societies, artificial culture and evolutionary computation..
UCLA Honors Collegium 69, Spring 2002. Median rating of instructor 9.0.- 2001 Connecting Natural and Artificial Worlds - Multiagent Spatial Simulations and Games.
Methods of multiagent and evolutionary modeling.
UCLA Department of Geography 199, Fall 2001. Median rating of instructor 8.0.BOOKS:
- 2010 In preparation: Artificial Culture: Experiments In Synthetic Anthropology.
- 1989 The Outer Shores: The Proceedings Of The Queen Charlotte Islands First International Scientific Symposium, University Of British Columbia, August 1984. Co-editor with Geoffrey Scudder. Queen Charlotte Islands Museum Press, Queen Charlotte City, British Columbia. 327 pages.
- 1983 South Moresby Land Use Alternatives. Co-author. Report of the South Moresby Resource Planning Team. Queen's Printer for British Columbia, Victoria. 249 pages.
- 1981 Ecological Reserve Proposals, Windy Bay Watershed/Dodge Point, Queen Charlotte Islands. Sole author. Economic impact assessment of the South Moresby Resource Planning Team. British Columbia Ministry of Forests, Victoria. 31 pages.
SELECTED ARTICLES:
- 2006 In Preparation: "Intermediated Cultural Cognition: from Jacquard to the Computer." Article to accompany the republication of the woven "Book of Prayers," OCTAVO publications, Oakland.
- 2006 In Press: "Computer Models of Cultural Evolution." In Evolution in the Computer Age - Proceedings of the Center for the Study of Evolution and the Origin of Life, edited by David B. and Gary B. Fogel. Jones and Bartlett Publishers, Sudbury, Massachusetts.
- 2006 "Things-that-Think: An Interview with Nicholas Gessler." By Margaret Wertheim. Cabinet - A Quarterly of Art and Culture, Issue 21, Spring 2006, pp. 21-26.
- 2004 "The Emergence of Reputation in Natural and Artificial Cultures." RAS-2004 A Workshop in Reputation in Agent Societies, Beijing, PRC. Saint Mary's University, Halifax (Technical Report Number: 2004-04 September, 2004; ISBN: 0-9734039-5-0), pp. 7-16 (revised).
- 2004 "The Slipstream of Mixed Reality: Unstable Ontologies and Semiotic Markers in The Thirteenth Floor, Dark City, and Mulholland Drive." With N. Katherine Hayles. PMLA (Publications of the Modern Language Association,. Special Topic Science Fiction and Literary Studies: The Next Millennium. Issue on Science Fiction. Vol. 119, No. 3, May, Pp. 482-499.
- 2003 "Evolving Cultural Things-That-Think." Computational Synthesis: From Basic Building Blocks to High Level Functionality. Papers from the 2003 AAAI Spring Symposium, Technical Report SS-03-02. Menlo Park, AAAI Press. Pages 75-81.
- 1998 "Skeuomorphs and Cultural Algorithms." Evolutionary Programming VII, Proceedings Of The Seventh International Conference On Evolutionary Programming. Springer-Verlag, Berlin. Pp. 229-238.
- 1997 "We Have Always Been Postmodern: Five Books on Anthropology and Science." Anthropology UCLA, volume 22, 1996-1997, pages 44-65.
- 1997 Book Review: Growing Artificial Societies by Joshua Epstein and Robert Axtell, MIT Press, Cambridge 1996." Artificial Life 3:3: 237-242.
- 1996 "Cyberculture." With Dwight W. Read. Encyclopedia Of Cultural Anthropology. Edited by David Levinson and Melvin Ember. Henry Hold & Company, New Haven. Volume 1, pages 306-308.
- 1995 "Ethnography of Artificial Culture: Specifications, Prospects, and Constraints." Evolutionary Programming IV, Proceedings Of The Fourth Annual Conference On Evolutionary Programming. John R. McDonnell, Robert Reynolds and David Fogel, eds. A Bradford Book, MIT Press, Cambridge. Pages 319-331.
- 1994 "Artificial Culture." Artificial Life IV, Proceedings Of The Fourth International Workshop On The Synthesis And Simulation Of Living Systems. Rodney Brooks and Pattie Maes, eds. MIT Press, Cambridge, 430-435.
- 1989 "The Sciences of Man." The Outer Shores: Based On The Proceedings Of The Queen Charlotte Islands First International Scientific Symposium, University Of British Columbia, August 1984. Geoffrey G.E. Scudder and Nicholas Gessler, eds. Queen Charlotte Islands Museum Press, British Columbia, 195-198.
SERVICE:
KEYNOTES and INVITED LECTURES:
- 2008 Panelist, NSF, National Science Foundation Supercomputer Panel, Arlington, January 7-11, February 18-20.
- 1999-2008 Co-Founder and Co-Director, UCLA Human Complex Systems Program.
- 2007 Panelist, DARPA, Defense Advanced Research Projects Agency, Online Gaming Conference, San Diego, January 23.
- 2002-2003 Secretary, North American Association for Computational Social and Organizational Science.
- 2002-2003 Founding Member. Society for Anthropological Sciences. November 2002 to present.
- 2000-2003 Adjunct Member of the Founding Board, International Society for Artificial Life. Portland, Oregon.
- 1998 Organizer and Curator, "Art and Aesthetics of Artificial Life," an exhibition of simulated worlds. Sponsored by the Sixth International Conference on Artificial Life, the UCLA Center for Digital Arts and the UCLA Center for the Study of the Evolution and Origin of Life. UCLA Center for Digital Arts, June 26 - July 12.
- 1994-1998 Founder and Coordinator. The Computational Evolution and Ecology Group of the Center for the Study of the Evolution and Origin of Life, UCLA.
- 1991-1992 Manager, the Obsidian Hydration Laboratory, at the UCLA Institute of Archaeology.
- 1975-1988 Co-Founder and Co-Director/Curator, Conservator and Researcher. Queen Charlotte Islands Museum. A world-class Federal "Category A" institution specializing in quality ethnographic, historic, and natural historic research collections. British Columbia, Canada.
- 1979-1984 Chair and Member. South Moresby Island Multiple Land Use Resources Planning Team. A multicultural, multi-industry, multi-agency and UNESCO constituted committee constituted by the British Columbia Provincial Cabinet, Victoria.
- 1973-1983 Founder, Director, Curator, Conservator and Researcher. Ed Jones Haida Museum and Massett Haida Cultural/Educational Center. A grass-roots, reserve-based native Indian institution, British Columbia.
- 1977 Representative, Northern Peoples Delegation to China. A three-week invited tour of mainland China offered to "Northern British Columbia native peoples, workers, educators, and progressive intellectuals."
- 1975 Researcher and Fieldworker. Union of B.C. Indian Chiefs. The international national-minority human rights awareness and organization program for the British Columbia Native Land Claims.
- 1971-1973 Chair. The Plenum of the Department of Anthropology. The faculty, staff and student administrative body for the Department. University of Alberta, Canada.
- 2009 Invited Lecture, "Modeling the Problem Space - Object Oriented Programming and C++." NEH, National Endowment for the Humanities, Vectors Workshop, University of Southern California, Los Angeles, July (tba).
- 2008 Invited Lecture, "Artificial Culture - What We Stand to Gain.." NESCENT, National Evolutionary Synthesis Center, Duke University, Durham, April 17..
- 2007 Invited Lecture, "Computing Culture." For Afzal Upal, Occidental College, Los Angeles, November 9.
- 2005 Invited Lecture, "ALiCE - Artificial Life, Culture and Evolution." HumLab, Umeå University, Sweden. September 20.
- 2001 Public Lecture, "Cultural Evolution." Part of the "Evolution in the Computer Age" Symposium of the UCLA Center for the Study af Evolution and the Origin of Life. April 13.
- 1998 Keynote Speech, "Parallel Problem Solving in Culture." Fifth International Conference on Parallel Problem Solving form Nature. Evonet, Amsterdam, 27-30 September.
CONFERENCE ORGANIZER:
- 2004 "Self-Organizing Worlds: Experimental Art, Science and Literature." Organizer with N. Katherine Hayles. Sponsored by the UCLA Department of Design and Media Arts. Los Angeles, April 30.
- 2003 "Second Lake Arrowhead Annual Conference on Multi-Agent Modeling in the Social Sciences." Organizer with Susanne Lohmann and Bill McKelvey. Sponsored by the UCLA Center for Computational Social Science. Lake Arrowhead, March 19-23.
- 2002 "Agent Based Modeling in the Social Sciences." Organizer with Susanne Lohmann and Bill McKelvey. Sponsored by the UCLA Center for Computational Social Science. Lake Arrowhead, May 9-12.
- 1997 "Computational Social Science Workshop." Organizer with Stephen Bankes and John Bragin. Sponsored by the UCLA Computational Evolution and Ecology Group of the Center for the Study of the Evolution and Origin of Life. UCLA, February 27, March 1-2. Keynote speaker: Marvin Minsky (Society of Mind) at the Getty Research Institute and the UCLA Marschak Memorial Symposium.
- 1984 "The First Queen Charlotte Islands International Scientific Symposium." Organizer with Geoffrey Scudder. Cosponsored by the University of British Columbia, Department of Zoology and the Queen Charlotte Islands Museum. August.
CONFERENCE SESSION ORGANIZER:
- 1997 "Computing the Future of Culture: New Approaches to Understanding Cultural Dynamics." An session invited by the Central States Anthropological Society for the American Anthropological Association annual meetings, November 19-23.
- 1995 "Narratives of Non-Human Others: Great Apes, Artificial Intelligences, Artificial Cultures." Joanne Tanner, Patricia Greenfield, Marc Damashek, Michael Dyer, Nicholas Gessler. Society for Literature and Science. Los Angeles, November 2-5.
- 1995 "Computational Human Evolution." Steven Bankes, Liane Gabora, John Bragin, Karl Sims (by proxy), Nicholas Gessler. Human Behavior & Evolution Society. Santa Barbara, June 28-July 2.
CONFERENCE PRESENTER:
- 2009 "Cuban Number Stations and Espionage in the United States." National Security Agency, Center for Cryptologic History, Sumposium, Applied Physics Laboratory, Laurel, Maryland, October 15-17.
- 2009 "Cryptologic Artifacts: Disks, Slides, Rotors and One-Time-Pads from 1680 to the Present," (Exhibitor). Annual Enigma Reunion, Bletchley Park, Milton Keynes, U.K., September 5-6.
- 2007 ""Intermediated Cultural Cognition: Materiality Matters." University of California, Complexity Conference, Irvine, January 12.
- 2007 "Computational Modeling of Cultural Evolution." American Anthropological Association, Washington, D.C., November 29 - December 3.
- 2007 "Intermediated Cultural Cognition: Materiality Matters." Human Complex Systems, Lake Arrowhead, California., April 25-29.
- 2007 "Artificial Culture - Multiagent Evolutionary Computation - A Critique." Society for Anthropological Sciences, San Antonio, February 21-24.
- 2007 "Workshop on Ethics in Antrhopology vs. Ethics in Intelligence." Intelligence Ethics Association, Springfield, Virginia, January 26-27.
- 2006 "Complexity & Anthropologicy." International Conference on Complex Systems, NESCI, New England Complex Systems Institute, Boston, June 25-30.
- 2005 "Artificial Culture - A Posthuman Approach to Processual Archaeology." Society for American Archaeology, Salt Lake City, March 30 - April 3.
- 2004 "The Emergence of Reputation in Natural and Artificial Cultures." RAS-2004 A Workshop in Reputation in Agent Societies, Beijing, PRC, September 19-25.
- 2004 "Emergence in Iterated Multiagent Systems." Human Complex Systems Colloquium, UCLA, December 3.
- 2002 "Implications of Ice Rafting for Meteorite Recovery on Seasonally Wet Playas." Meteoritical Society, Annual Meeting, Los Angeles, July 21-26.
- 2002 "Emergence in Artificial Life and Culture." Embodied Agents of Life-Science and Cyber-Science. University of Bremen. Bremen, Germany, July 5-7.
- 2001 "Envisioning Culture as a Society of a 'Society of Mind.'" Session on Cultural Idea Systems: Logical Structures and the Logic of Instantiation. American Anthropological Association, 100th Annual Meeting. Washington, D.C., November 28.
- 2001 "Artificial Culture - Experiments in Synthetic Anthropology." Symposium on Exploring Niche Variability as a Possible Key to Evolutionary Processes Operative Within and Among Cultural Systems. Society for American Archaeology, 66th Annual Meeting, New Orleans, April 18-22.
- 2000 "Computational Social Science." Southern California Artificial Life Workshop (UCLA, UCSD, UCI, Caltech). James Reserve, CA, October 20-22.
- 1998 "Skeumorphs and Cultural Algorithms." Evolutionary Programming VI, Proceedings Of The Sixth Annual Conference On Evolutionary Programming. San Diego, March 25-27.
- 1997 "Artificial Culture - A Computational Paradigm." Presented at the session "Computing the Future of Culture - New Approaches to Understanding Cultural Dynamics" at the American Anthropological Association, Washington, D.C., November 20.
- 1997 "Intelligent Agents in Anthropology." Panelist, "Intelligent Agents," IEEE International Conference on Tools with Artificial Intelligence, Newport Beach, CA, November 5.
- 1997 "Processual Archaeology as Computational Anthropology." Southern California Artificial Life Workshop (UCLA, UCSD, UCI, Caltech). James Reserve, CA, 1 November.
- 1997 "Computing a Primitive Forager." Presented at the Computational Social Science Workshop, UCLA, 2 March.
- 1996 "A Postmodern Synthesis - Evolutionary Computation." Southern California Artificial Life Workshop (UCLA, UCSD, UCI, Caltech). James Reserve, CA, November 9-11.
- 1996 "Mixed Metaphors of Cultural Evolution." First Conference on Genetic Programming. Stanford, July 28-31.
- 1995 "Narratives of Artificial Culture." Society for Literature and Science. Los Angeles, November 2-5.
- 1995 "Modeling Archaeological Complexity." Complex Societies Group, 2nd Biennial Conference. San Bernardino, October 20-22.
- 1995 "Evolutionary Epistemology for Modeling." Southern California Artificial Life Workshop (UCLA, UCSD, Caltech). James Reserve, CA, October 20-22.
- 1995 "Artificial Culture: Towards a Computational Anthropology." Simulating Societies III. Boca Raton, September 15-17.
- 1995 "Artificial Cultural Evolution." Human Behavior & Evolution Society. Santa Barbara, June 28-July 2.
- 1995 "The Computational Nature of Cultural Things." Society for American Archaeology. Minneapolis, May 3-7.
- 1995 "Ethnography of Artificial Culture." Fourth Annual Conference on Evolutionary Programming. San Diego, March 1-2.
- 1994 "Automatic Narrative in Artificial Culture." Society For Literature And Science. New Orleans, November 10-13.
- 1994 "Introducing Anthropology to Alife." Southern California Artificial Life Workshop (UCLA, UCSD, Caltech). James Reserve, CA, November 5-6.
- 1994 "Artificial Culture." Artificial Life IV: Fourth International Workshop on the Synthesis and Simulation of Living Systems. MIT, Cambridge, July 6-8.
- 1994 "Simulating Cultural Evolution." Multi-Agent Simulation Systems (SWARM Workshop). Santa Fe Institute, Santa Fe, New Mexico, June 16-19.
- 1994 "Towards Creating Artificial Culture: Theory Building for Anthropology and Archaeology." Society for American Archaeology. Anaheim, April 20-24.