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F
fireSolitaireEvent(SolitaireEvent)
- Method in class
GuiCardProxy
Fire a solitaire event to all listeners.
forceAddCard(Card)
- Method in class
CardPile
Adds a card to pile (no conditions)
forceAddlCard(Card, int)
- Method in class
TableauPiles
Tells tableau destinationTab to add a new card to itself.
Foundation
- Class in
<Unnamed>
Foundation object, which holds a pile of cards, in order of increasing rank.
Foundation()
- Constructor for class
Foundation
FoundationPiles
- Class in
<Unnamed>
This class manages Foundations via an array of four Foundation objects.
FoundationPiles()
- Constructor for class
FoundationPiles
default Constructor - makes an array of 4 Foundations with arbitrarily assigned suits
Freecell
- Class in
<Unnamed>
The Freecell class allows the user to start a new game of Freecell, and move cards among the tableau piles, cells and foundation piles.
Freecell()
- Constructor for class
Freecell
Default constructor, intialize other objects
FULL_DECK
- Static variable in class
Deck
FULL_SUIT
- Static variable in class
Deck
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