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F

fireSolitaireEvent(SolitaireEvent) - Method in class GuiCardProxy
Fire a solitaire event to all listeners.
forceAddCard(Card) - Method in class CardPile
Adds a card to pile (no conditions)
forceAddlCard(Card, int) - Method in class TableauPiles
Tells tableau destinationTab to add a new card to itself.
Foundation - Class in <Unnamed>
Foundation object, which holds a pile of cards, in order of increasing rank.
Foundation() - Constructor for class Foundation
 
FoundationPiles - Class in <Unnamed>
This class manages Foundations via an array of four Foundation objects.
FoundationPiles() - Constructor for class FoundationPiles
default Constructor - makes an array of 4 Foundations with arbitrarily assigned suits
Freecell - Class in <Unnamed>
The Freecell class allows the user to start a new game of Freecell, and move cards among the tableau piles, cells and foundation piles.
Freecell() - Constructor for class Freecell
Default constructor, intialize other objects
FULL_DECK - Static variable in class Deck
 
FULL_SUIT - Static variable in class Deck
 

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