Java for Video Games

Duke TIP Academic Adventures, Spring 2008
Alex Kuhl and Dr. Charles Murrill, Sr.
Course Syllabus


Schedule

10:00am Welcome, Introductions, and Class Rules
10:15am Overview
10:30am Projects in Eclipse & Hello World
10:45am FANG Engine, how to import FANG, and a note about the FANG window size
11:00am Wackadot and modifications... and my completed version for reference
12:00pm Collision Detection and Coordinate Systems
12:15pm Lunch
1:00pm Pong Modifications
2:45pm HTML for applets and our easy code
3:15pm Burn Work to CD and Open Discussion for any questions you have
4:00pm Class dismissed


Download Fang



Other links:

FANG Engine Website
How to continue your work at home
Past students' games using the FANG engine
How to add sound to a game
How to make a networked game: Networked Wackadot


Some other notes: