package wackadot; import fang.*; import java.awt.Color; import java.awt.geom.*; public class Wackadot extends GameLoop { private Sprite[] dot; private Sprite redDot; private Sprite blueDot; private StringSprite scoreSprite; private int score; public void startGame() { makeSprites(); addSprites(); score=0; } private void makeSprites() { Ellipse2D.Double circle=new Ellipse2D.Double(0, 0, 1, 1); dot=new Sprite[getNumberOfPlayers()]; for(int i=0; i