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A
a
- Variable in class classwork.
QuadtraticEquation
The real part of the first complex number.
ACCEL_DAMPENER
- Static variable in class tipgame.game.gammacentauri.tracker.
ShipTracker
The amount by which the velocity of the ship will be divided each time frame.
actionPerformed(ActionEvent)
- Method in class tipgame.
GameWindow
responds to control button presses
actionPerformed(ActionEvent)
- Method in class tipgame.net.
Client.ReaderThread
actionPerformed(ActionEvent)
- Method in class tipgame.util.
GameSelector.JoinGameListener
actionPerformed(ActionEvent)
- Method in class tipgame.util.
GameSelector.QuitGameListener
actionPerformed(ActionEvent)
- Method in class tipgame.util.
GameSelector.RefreshGameListListener
actionPerformed(ActionEvent)
- Method in class tipgame.util.
HTMLDisplay
makes this gui invisible
activeStreams
- Variable in class tipgame.net.
GameConnections
the state of the game connections to the server.
add(ComplexNumber)
- Method in class classwork.
ComplexNumber
addBottom(Sprite)
- Method in class tipgame.
AnimationCanvas
adds sprite to the bottom of the canvas
addBullets()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Adds each bullet to the canvas.
addCompositeTracker(CompositeTracker)
- Method in class tipgame.tracker.
CompositeTracker
addConnection(ObjectOutputStream, ObjectInputStream)
- Method in class tipgame.net.
GameConnections
adds a connection to the server's list of clients.
addEnemies()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Adds the enemy sprites to the canvas.
addEnemyBullets()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Adds the enemy bullet sprites to the canvas.
addScore()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Adds the score to the canvas.
addShields()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Adds the shields sprite to the canvas.
addShips()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Adds each ship to the canvas.
addSprite(Sprite)
- Method in class tipgame.
AnimationCanvas
adds a Sprite to the canvas.
addTimer()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Adds the timer to the canvas.
addUpgrades()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Adds the upgrade sprites to the canvas.
addWave()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Adds the wave indicator to the canvas.
advanceCompositeTime(double)
- Method in class tipgame.tracker.
CompositeTracker
advanceFrame()
- Method in class tipgame.
FrameAdvancer
called repeatedly between every model update
advanceFrame()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
advanceLevel()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Advances to the next wave.
advanceSounds(long)
- Static method in class tipgame.util.
Sound
advances the time of the track while muted
advanceTime(double)
- Method in class tipgame.game.gammacentauri.tracker.
BulletTracker
advanceTime(double)
- Method in class tipgame.game.gammacentauri.tracker.
EnemyBulletTracker
advanceTime(double)
- Method in class tipgame.game.gammacentauri.tracker.
EnemyTracker
advanceTime(double)
- Method in class tipgame.game.gammacentauri.tracker.
ShipTracker
advanceTime(double)
- Method in interface tipgame.
Tracker
called every time time is advanced.
advanceTime(double)
- Method in class tipgame.tracker.
CompositeTracker
advanceTime(double)
- Method in class tipgame.tracker.
TrackerAdapter
advances time
Alarm
- Interface in
tipgame
alarm()
- Method in interface tipgame.
Alarm
creates alarm
alarm()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop.auxProcess
alarm()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop.StartSideMovement
alarm()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop.TimeUpdater
alarm()
- Method in class tipgame.util.
TimedSpriteEnabler
enables the sprite
alarm()
- Method in class tipgame.util.
TimedSpriteKiller
kills the sprite
alarms
- Variable in class tipgame.
FrameAdvancer
all pending alarms
angularVelocity
- Variable in class bike2.BikeProject.
Axle
The angular velocity of the axle.
angularVelocity
- Variable in class bike2.BikeProject.
Gear
The angular velocity of the gear.
angularVelocity
- Variable in class bike2.BikeProject.
Wheel
The angular velocity of the wheel.
AnimationCanvas
- Class in
tipgame
This class is essentially a JPanel that contains Sprites
AnimationCanvas()
- Constructor for class tipgame.
AnimationCanvas
constructs an empty canvas
AnimationCanvas(Dimension)
- Constructor for class tipgame.
AnimationCanvas
constructs an empty canvas
audible
- Variable in class tipgame.
GameLoop
field which can be used to mute/enable sound
Axle
- Class in
bike2.BikeProject
Models the axle of a bike.
Axle()
- Constructor for class bike2.BikeProject.
Axle
axle
- Variable in class bike2.BikeProject.
Gear
The axle to which the gear will be attached.
axle
- Variable in class bike2.BikeProject.
Wheel
The axle to which the wheel is attached.
Overview
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