A B C D E F G H I J K L M N O P Q R S T U V W

A

a - Variable in class classwork.QuadtraticEquation
The real part of the first complex number.
ACCEL_DAMPENER - Static variable in class tipgame.game.gammacentauri.tracker.ShipTracker
The amount by which the velocity of the ship will be divided each time frame.
actionPerformed(ActionEvent) - Method in class tipgame.GameWindow
responds to control button presses
actionPerformed(ActionEvent) - Method in class tipgame.net.Client.ReaderThread
 
actionPerformed(ActionEvent) - Method in class tipgame.util.GameSelector.JoinGameListener
 
actionPerformed(ActionEvent) - Method in class tipgame.util.GameSelector.QuitGameListener
 
actionPerformed(ActionEvent) - Method in class tipgame.util.GameSelector.RefreshGameListListener
 
actionPerformed(ActionEvent) - Method in class tipgame.util.HTMLDisplay
makes this gui invisible
activeStreams - Variable in class tipgame.net.GameConnections
the state of the game connections to the server.
add(ComplexNumber) - Method in class classwork.ComplexNumber
 
addBottom(Sprite) - Method in class tipgame.AnimationCanvas
adds sprite to the bottom of the canvas
addBullets() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Adds each bullet to the canvas.
addCompositeTracker(CompositeTracker) - Method in class tipgame.tracker.CompositeTracker
 
addConnection(ObjectOutputStream, ObjectInputStream) - Method in class tipgame.net.GameConnections
adds a connection to the server's list of clients.
addEnemies() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Adds the enemy sprites to the canvas.
addEnemyBullets() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Adds the enemy bullet sprites to the canvas.
addScore() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Adds the score to the canvas.
addShields() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Adds the shields sprite to the canvas.
addShips() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Adds each ship to the canvas.
addSprite(Sprite) - Method in class tipgame.AnimationCanvas
adds a Sprite to the canvas.
addTimer() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Adds the timer to the canvas.
addUpgrades() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Adds the upgrade sprites to the canvas.
addWave() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Adds the wave indicator to the canvas.
advanceCompositeTime(double) - Method in class tipgame.tracker.CompositeTracker
 
advanceFrame() - Method in class tipgame.FrameAdvancer
called repeatedly between every model update
advanceFrame() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
 
advanceLevel() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Advances to the next wave.
advanceSounds(long) - Static method in class tipgame.util.Sound
advances the time of the track while muted
advanceTime(double) - Method in class tipgame.game.gammacentauri.tracker.BulletTracker
 
advanceTime(double) - Method in class tipgame.game.gammacentauri.tracker.EnemyBulletTracker
 
advanceTime(double) - Method in class tipgame.game.gammacentauri.tracker.EnemyTracker
 
advanceTime(double) - Method in class tipgame.game.gammacentauri.tracker.ShipTracker
 
advanceTime(double) - Method in interface tipgame.Tracker
called every time time is advanced.
advanceTime(double) - Method in class tipgame.tracker.CompositeTracker
 
advanceTime(double) - Method in class tipgame.tracker.TrackerAdapter
advances time
Alarm - Interface in tipgame
 
alarm() - Method in interface tipgame.Alarm
creates alarm
alarm() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop.auxProcess
 
alarm() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop.StartSideMovement
 
alarm() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop.TimeUpdater
 
alarm() - Method in class tipgame.util.TimedSpriteEnabler
enables the sprite
alarm() - Method in class tipgame.util.TimedSpriteKiller
kills the sprite
alarms - Variable in class tipgame.FrameAdvancer
all pending alarms
angularVelocity - Variable in class bike2.BikeProject.Axle
The angular velocity of the axle.
angularVelocity - Variable in class bike2.BikeProject.Gear
The angular velocity of the gear.
angularVelocity - Variable in class bike2.BikeProject.Wheel
The angular velocity of the wheel.
AnimationCanvas - Class in tipgame
This class is essentially a JPanel that contains Sprites
AnimationCanvas() - Constructor for class tipgame.AnimationCanvas
constructs an empty canvas
AnimationCanvas(Dimension) - Constructor for class tipgame.AnimationCanvas
constructs an empty canvas
audible - Variable in class tipgame.GameLoop
field which can be used to mute/enable sound
Axle - Class in bike2.BikeProject
Models the axle of a bike.
Axle() - Constructor for class bike2.BikeProject.Axle
 
axle - Variable in class bike2.BikeProject.Gear
The axle to which the gear will be attached.
axle - Variable in class bike2.BikeProject.Wheel
The axle to which the wheel is attached.

A B C D E F G H I J K L M N O P Q R S T U V W