A B C D E F G H I J K L M N O P Q R S T U V W

K

keepAspect - Variable in class tipgame.sprite.StringSprite
true indicates the text should retain its original width and height, false means the text should be expanded to fit a square
keepThreadAlive() - Method in class tipgame.net.GameConnections
necessary to keep the timer alive
key - Variable in class tipgame.Keyboard
key pressed
Keyboard - Class in tipgame
This class uses polling rather than events for keyboard input.
Keyboard() - Constructor for class tipgame.Keyboard
Creates a new instance of Keyboard
keyboard - Variable in class tipgame.net.Client
all of the keyboards of the computers connected
keyboard - Variable in class tipgame.net.GameConnections
all of the keyboards of the computers connected
kill() - Method in class tipgame.Sprite
destroys the Sprite immediately

A B C D E F G H I J K L M N O P Q R S T U V W