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m
- Variable in class classwork.
Line
The slope of the line.
machine
- Variable in class tipgame.net.
Client
the domain the server is on
main(String[])
- Static method in class bike2.BikeProject.
Driver
main(String[])
- Static method in class classwork.
CircleTester
main(String[])
- Static method in class classwork.
CNTester
main(String[])
- Static method in class classwork.
Intersection
main(String[])
- Static method in class classwork.
LineTest
main(String[])
- Static method in class classwork.
PaycheckTester
main(String[])
- Static method in class classwork.
QETester
main(String[])
- Static method in class classwork.
RectangleTest
main(String[])
- Static method in class classwork.
SodaTester
main(String[])
- Static method in class life.
LifeTester
main(String[])
- Static method in class tipgame.net.
Server
starts the server accepting new connections
main(String[])
- Static method in class tipgame.util.
GameSelector
makes the GUI and sets up information from the localhost server
majorVector
- Variable in class tipgame.util.
VectorGridIterator
makeBullets()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates a number of bullets for each player equal to MAX_BULLET_COUNT.
makeBulletTrackers()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates a tracker for each bullet.
makeComponents()
- Method in class tipgame.
GameWindow
initialize all components
makeComponents()
- Method in class tipgame.util.
GameSelector
initializes the components and sets up the listeners
makeComponents()
- Method in class tipgame.util.
HTMLDisplay
make the message pane and set its contents
makeEnemies()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates enemies by reading enemyGrid[][][].
makeEnemyBullets()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates a bullet for each enemy.
makeEnemyBulletTrackers()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates a bullet tracker for each enemy bullet.
makeEnemyHealth()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
makeEnemyTrackers()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates a tracker for each enemy.
makeLayout()
- Method in class tipgame.util.
GameSelector
lays out the components on a grid in the frame
makeLayout()
- Method in class tipgame.util.
HTMLDisplay
place the message pane in the window
makeScore()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates the string sprite and sets its scale and location.
makeShields()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates the shields sprite and sets its scale and location.
makeShips()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates a ship for each player and sets its scale, location, and color.
makeShipTrackers()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates a tracker for each ship.
makeSoundClips()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates the sounds clips.
makeTimer()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates the timer sprite and sets its scale and location.
makeUpgradeGrid()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Constructs the grid that holds the upgrades hidden within each enemy.
makeUpgrades()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates the upgrade sprites.
makeUpgradeTrackers()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates the upgrade trackers.
makeWaterMark()
- Method in class tipgame.
AnimationCanvas
makes the semi-transparent string sprites appearing at the lower right of the canvas.
makeWave()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Creates the wave indicator sprite and sets its scale and location.
MAX_BULLET_COUNT
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The maximum number of bullets the player can have on the screen at one time.
MAX_VELOCITY
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The maximum velocity of the player's ship.
maxModelTimeInterval
- Variable in class tipgame.
FrameAdvancer
the highest allowable time between calls to update
maxTime
- Variable in class tipgame.util.
CollisionDetector
message
- Variable in class tipgame.net.
Client
current unused and untested
message
- Variable in class tipgame.net.
GameConnections
currently unused
message
- Variable in class tipgame.util.
HTMLDisplay
where the html is displayed
messages
- Variable in class tipgame.
GameLoop
messages
middleClick
- Variable in class tipgame.
Mouse
position of middle mouse click
minorVector
- Variable in class tipgame.util.
VectorGridIterator
MINSURVIVE
- Static variable in class life.
Board
The minmum number of neighbors required to survive..
Mouse
- Class in
tipgame
Mouse()
- Constructor for class tipgame.
Mouse
Creates a new instance of Mouse
mouse
- Variable in class tipgame.net.
Client
all of the mouses of the computers connected
mouse
- Variable in class tipgame.net.
GameConnections
all of the mouses of the computers connected
mouseClick
- Variable in class tipgame.
Mouse
position of mouse click
mouseClicked(MouseEvent)
- Method in class tipgame.
Mouse
stores the MouseEvent for later polling.
mouseDown
- Variable in class tipgame.
Mouse
whether mouse is down or not
mouseDragged(MouseEvent)
- Method in class tipgame.
Mouse
mouseEntered(MouseEvent)
- Method in class tipgame.
Mouse
stores the MouseEvent for later polling.
mouseExited(MouseEvent)
- Method in class tipgame.
Mouse
stores the MouseEvent for later polling.
mouseMoved(MouseEvent)
- Method in class tipgame.
Mouse
stores the MouseEvent for later polling.
mousePosition
- Variable in class tipgame.
Mouse
position of the mouse
mousePressed()
- Method in class tipgame.
Mouse
mousePressed(MouseEvent)
- Method in class tipgame.
Mouse
stores the MouseEvent for later polling.
mouseReleased(MouseEvent)
- Method in class tipgame.
Mouse
stores the MouseEvent for later polling.
moveEnemies()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Changes the velocity of all of the enemies if one of them hits an edge of ENEMY_BOX.
moveShips()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Changes the velocity of each ship based on the keyboard input.
moving
- Variable in class tipgame.util.
CollisionDetector
multiply(ComplexNumber)
- Method in class classwork.
ComplexNumber
multiply(double)
- Method in class classwork.
ComplexNumber
Multiplies the complex number by a constant.
mute
- Variable in class tipgame.
GameWindow
control buttons
mute()
- Static method in class tipgame.util.
Sound
makes the advancing of tracks not audible
muted
- Static variable in class tipgame.util.
Sound
determines if the advancing of sounds should be audible
Overview
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Class
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Tree
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