A B C D E F G H I J K L M N O P Q R S T U V W

M

m - Variable in class classwork.Line
The slope of the line.
machine - Variable in class tipgame.net.Client
the domain the server is on
main(String[]) - Static method in class bike2.BikeProject.Driver
 
main(String[]) - Static method in class classwork.CircleTester
 
main(String[]) - Static method in class classwork.CNTester
 
main(String[]) - Static method in class classwork.Intersection
 
main(String[]) - Static method in class classwork.LineTest
 
main(String[]) - Static method in class classwork.PaycheckTester
 
main(String[]) - Static method in class classwork.QETester
 
main(String[]) - Static method in class classwork.RectangleTest
 
main(String[]) - Static method in class classwork.SodaTester
 
main(String[]) - Static method in class life.LifeTester
 
main(String[]) - Static method in class tipgame.net.Server
starts the server accepting new connections
main(String[]) - Static method in class tipgame.util.GameSelector
makes the GUI and sets up information from the localhost server
majorVector - Variable in class tipgame.util.VectorGridIterator
 
makeBullets() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates a number of bullets for each player equal to MAX_BULLET_COUNT.
makeBulletTrackers() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates a tracker for each bullet.
makeComponents() - Method in class tipgame.GameWindow
initialize all components
makeComponents() - Method in class tipgame.util.GameSelector
initializes the components and sets up the listeners
makeComponents() - Method in class tipgame.util.HTMLDisplay
make the message pane and set its contents
makeEnemies() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates enemies by reading enemyGrid[][][].
makeEnemyBullets() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates a bullet for each enemy.
makeEnemyBulletTrackers() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates a bullet tracker for each enemy bullet.
makeEnemyHealth() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
 
makeEnemyTrackers() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates a tracker for each enemy.
makeLayout() - Method in class tipgame.util.GameSelector
lays out the components on a grid in the frame
makeLayout() - Method in class tipgame.util.HTMLDisplay
place the message pane in the window
makeScore() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates the string sprite and sets its scale and location.
makeShields() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates the shields sprite and sets its scale and location.
makeShips() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates a ship for each player and sets its scale, location, and color.
makeShipTrackers() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates a tracker for each ship.
makeSoundClips() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates the sounds clips.
makeTimer() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates the timer sprite and sets its scale and location.
makeUpgradeGrid() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Constructs the grid that holds the upgrades hidden within each enemy.
makeUpgrades() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates the upgrade sprites.
makeUpgradeTrackers() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates the upgrade trackers.
makeWaterMark() - Method in class tipgame.AnimationCanvas
makes the semi-transparent string sprites appearing at the lower right of the canvas.
makeWave() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Creates the wave indicator sprite and sets its scale and location.
MAX_BULLET_COUNT - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The maximum number of bullets the player can have on the screen at one time.
MAX_VELOCITY - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The maximum velocity of the player's ship.
maxModelTimeInterval - Variable in class tipgame.FrameAdvancer
the highest allowable time between calls to update
maxTime - Variable in class tipgame.util.CollisionDetector
 
message - Variable in class tipgame.net.Client
current unused and untested
message - Variable in class tipgame.net.GameConnections
currently unused
message - Variable in class tipgame.util.HTMLDisplay
where the html is displayed
messages - Variable in class tipgame.GameLoop
messages
middleClick - Variable in class tipgame.Mouse
position of middle mouse click
minorVector - Variable in class tipgame.util.VectorGridIterator
 
MINSURVIVE - Static variable in class life.Board
The minmum number of neighbors required to survive..
Mouse - Class in tipgame
 
Mouse() - Constructor for class tipgame.Mouse
Creates a new instance of Mouse
mouse - Variable in class tipgame.net.Client
all of the mouses of the computers connected
mouse - Variable in class tipgame.net.GameConnections
all of the mouses of the computers connected
mouseClick - Variable in class tipgame.Mouse
position of mouse click
mouseClicked(MouseEvent) - Method in class tipgame.Mouse
stores the MouseEvent for later polling.
mouseDown - Variable in class tipgame.Mouse
whether mouse is down or not
mouseDragged(MouseEvent) - Method in class tipgame.Mouse
 
mouseEntered(MouseEvent) - Method in class tipgame.Mouse
stores the MouseEvent for later polling.
mouseExited(MouseEvent) - Method in class tipgame.Mouse
stores the MouseEvent for later polling.
mouseMoved(MouseEvent) - Method in class tipgame.Mouse
stores the MouseEvent for later polling.
mousePosition - Variable in class tipgame.Mouse
position of the mouse
mousePressed() - Method in class tipgame.Mouse
 
mousePressed(MouseEvent) - Method in class tipgame.Mouse
stores the MouseEvent for later polling.
mouseReleased(MouseEvent) - Method in class tipgame.Mouse
stores the MouseEvent for later polling.
moveEnemies() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Changes the velocity of all of the enemies if one of them hits an edge of ENEMY_BOX.
moveShips() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Changes the velocity of each ship based on the keyboard input.
moving - Variable in class tipgame.util.CollisionDetector
 
multiply(ComplexNumber) - Method in class classwork.ComplexNumber
 
multiply(double) - Method in class classwork.ComplexNumber
Multiplies the complex number by a constant.
mute - Variable in class tipgame.GameWindow
control buttons
mute() - Static method in class tipgame.util.Sound
makes the advancing of tracks not audible
muted - Static variable in class tipgame.util.Sound
determines if the advancing of sounds should be audible

A B C D E F G H I J K L M N O P Q R S T U V W