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name
- Variable in class classwork.
Paycheck
The name of the employee.
next
- Variable in class tipgame.tracker.
CompositeTracker
next
- Variable in class tipgame.util.
CollisionDetector
next()
- Method in class tipgame.util.
RectangularGridIterator
gets the points staring at the top left going left to right, then top to bottom
next()
- Method in class tipgame.util.
VectorGridIterator
nextGeneration()
- Method in class life.
Board
Advances the board to the next generation by applying the rules of the Game of Life.
normalize()
- Method in class tipgame.
Sprite
resizes to be 1 by 1 and centers around origin (0, 0)
NUM_POSSIBLE_UPGRADES
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The number of upgrades that are attainable.
numFrames
- Variable in class tipgame.sprite.
BlurSprite
the number of Shapes to store per frame
numPerFrame
- Variable in class tipgame.sprite.
BlurSprite
the number of previous frames to store
numPlayers
- Variable in class tipgame.
GameLoop
number of payers
Overview
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FRAMES
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All Classes
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H
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O
P
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R
S
T
U
V
W