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C

c - Variable in class classwork.QuadtraticEquation
The real part of the second complex number.
cancelAlarm(Alarm) - Method in class tipgame.FrameAdvancer
removes all pending alarms on this object.
canvas - Variable in class tipgame.FrameAdvancer
the canvas which displays the Sprites
Cell - Class in life
Models a cell in Conway's Game of Life.
Cell(int, int, boolean) - Constructor for class life.Cell
Constructs a cell given an x-coordinate, y-coordinate, and state.
cellCount - Variable in class life.Board
The population of the board.
cellList - Static variable in class life.Board
The two-dimensional array that stores all of the cells on the board.
cellWidth - Variable in class life.Render
The width (in pixels) of each cell.
Chain - Class in bike2.BikeProject
Models the chain of a bike.
Chain() - Constructor for class bike2.BikeProject.Chain
 
chain - Variable in class bike2.BikeProject.Gear
The chain to which the gear will be attached.
changeState(boolean) - Method in class life.Cell
 
checkEnemyBullets() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Checks the position of each enemy bullet and resets it if it goes off the canvas.
checkWin() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Checks to see if the player has enough points to advance to the next level.
Circle - Class in classwork
Models a circle.
Circle(int) - Constructor for class classwork.Circle
 
CircleTester - Class in classwork
Tests the Circle class.
CircleTester() - Constructor for class classwork.CircleTester
 
classes - Variable in class tipgame.util.GameSelector
map of game name to class that extends GameLoop
classwork - package classwork
 
cleanEmptyGames() - Method in class tipgame.net.Server.Dispatcher
gets rid of games no longer in progress
clear() - Method in class tipgame.Keyboard
clear all pending keyboard events
clear() - Method in class tipgame.Mouse
clear all pending mouse events
clearAllAlarms() - Method in class tipgame.FrameAdvancer
removes all pending alarms.
clearBackground(Graphics2D) - Method in class tipgame.AnimationCanvas
paints a rectangle in the default background color
clearClicks() - Method in class tipgame.Mouse
clears all mouse clicks
clearInputDevices() - Method in class tipgame.net.GameConnections
clears all keys typed and mouses clicked to make sure they are only sent once.
client - Variable in class tipgame.GameLoop
used to stream keyboard/mouse information to/from the server/client
Client - Class in tipgame.net
This is used to receive and transmit data for consistency.
Client(String, String, String, int) - Constructor for class tipgame.net.Client
sets the domain, game and session name and connects to the server.
Client.ReaderThread - Class in tipgame.net
reads repeatedly from the server and refreshes the screen.
Client.ReaderThread() - Constructor for class tipgame.net.Client.ReaderThread
 
CLIP_FILE - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The location of the sound to be played when an enemy is killed.
clipIsDone(Clip) - Static method in class tipgame.util.Sound
determines if the clip is within 1 millisecond of finishing
closeButton - Variable in class tipgame.util.HTMLDisplay
close button
cn1 - Variable in class classwork.QuadtraticEquation
The first complex number that is inputted.
cn2 - Variable in class classwork.QuadtraticEquation
The second complex number that is inputted.
cn3 - Variable in class classwork.QuadtraticEquation
The third complex number that is inputted.
CNTester - Class in classwork
Tests the ComplexNumber class.
CNTester() - Constructor for class classwork.CNTester
 
CollisionDetector - Class in tipgame.util
this class is not finished
CollisionDetector() - Constructor for class tipgame.util.CollisionDetector
 
color - Variable in class tipgame.Sprite
the fill color of the shape, black by default
ComplexNumber - Class in classwork
Models a complex number.
ComplexNumber(double, double) - Constructor for class classwork.ComplexNumber
Constructs a complex number by taking a and b from a+bi.
ComplexNumber(ComplexNumber) - Constructor for class classwork.ComplexNumber
Constructs a complex number using another complex number.
CompositeTracker - Class in tipgame.tracker
 
CompositeTracker() - Constructor for class tipgame.tracker.CompositeTracker
 
connect(String, String, String, int) - Method in class tipgame.GameLoop
connects to the server and sets the game and session name and sets the number of players
connect() - Method in class tipgame.net.Client
Connects to the server then goes into an infinite loop sending and receiving consistency information from and to the server.
connect() - Method in class tipgame.net.Server
connects to a client and forwards the connections to the proper GameConnection
connect() - Method in class tipgame.util.GameSelector
connects to the server
connected - Variable in class tipgame.net.Server
true indicates still accepting new connections, false indicates accepting no more connections
connectToAxle(Axle) - Method in class bike2.BikeProject.Gear
 
connectToAxle(Axle) - Method in class bike2.BikeProject.Wheel
 
connectToChain(Chain) - Method in class bike2.BikeProject.Gear
 
connectToGear(Gear) - Method in class bike2.BikeProject.Axle
 
connectToGear(Gear, Gear) - Method in class bike2.BikeProject.Chain
 
connectToServer() - Method in class tipgame.net.Client
tries to connect to an existing server.
connectToWheel(Wheel) - Method in class bike2.BikeProject.Axle
 
containsSprite(Sprite) - Method in class tipgame.AnimationCanvas
determines if the Sprite exists on the display
currentBullet - Variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The current bullet that the player is firing.
currentlyPlaying - Static variable in class tipgame.util.Sound
the sounds not currently at the end position of the track
currentTime - Variable in class tipgame.FrameAdvancer
the current time, used in updateInterval method
currentTime - Variable in class tipgame.net.GameConnections
the global clock time in seconds.

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