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e
- Variable in class classwork.
QuadtraticEquation
The real part of the third complex number.
enabled
- Variable in class tipgame.
Sprite
whether the sprite should be displayed and tracked
enemy
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The enemy sprites.
ENEMY_BOX
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The location and size of the box that defines the enemies' positions.
ENEMY_BULLET_VELOCITY
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The velocity of the enemies' bullets.
ENEMY_BULLET_WIDTH
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The width of the enemies' bullets.
ENEMY_HORIZONTAL_VELOCITY
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The horizontal velocity of the enemies' ships.
ENEMY_MOVE_DOWN_TIME
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The number of seconds that the enemies move down for each time one of them hits the edge of the screen.
ENEMY_SHOOT_PROBABILITY
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The probability that an enemy will shoot every time frame.
ENEMY_TYPE_ONE_HEALTH
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The amount of damage an enemy of type one can sustain before being killed.
ENEMY_TYPE_ONE_POINTS
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The number of points awarded to the player for killing an enemy of type one.
ENEMY_TYPE_THREE_HEALTH
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The amount of damage an enemy of type three can sustain before being killed.
ENEMY_TYPE_THREE_POINTS
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The number of points awarded to the player for killing an enemy of type three.
ENEMY_TYPE_TWO_HEALTH
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The amount of damage an enemy of type two can sustain before being killed.
ENEMY_TYPE_TWO_POINTS
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The number of points awarded to the player for killing an enemy of type two.
ENEMY_VERTICAL_VELOCITY
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The vertical velocity of the enemies' ships.
ENEMY_WIDTH
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The width of the enemies' ships.
enemyBullet
- Variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The enemy bullets.
enemyBulletTracker
- Variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The enemy bullet trackers.
EnemyBulletTracker
- Class in
tipgame.game.gammacentauri.tracker
Tracks and moves an enemy's bullet.
EnemyBulletTracker(double, double, double, double, int, int)
- Constructor for class tipgame.game.gammacentauri.tracker.
EnemyBulletTracker
Constructs a bullet given an x-coordinate, y-coordinate, horizontal velocity, and vertical velocity.
enemyGrid
- Variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The grid used to define enemy types and locations on the screen.
enemyHealth
- Variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The health of the enemies.
enemyTracker
- Static variable in class tipgame.game.gammacentauri.
GammaCentauriLoop
The enemy trackers.
EnemyTracker
- Class in
tipgame.game.gammacentauri.tracker
Tracks and moves an enemy.
EnemyTracker(double, double, double, double, int, int)
- Constructor for class tipgame.game.gammacentauri.tracker.
EnemyTracker
Constructs an enemy given an x-coordinate, y-coordinate, horizontal velocity, and vertical velocity.
equals(Line)
- Method in class classwork.
Line
exitGame()
- Method in class tipgame.
GameWindow
quits the application
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