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E

e - Variable in class classwork.QuadtraticEquation
The real part of the third complex number.
enabled - Variable in class tipgame.Sprite
whether the sprite should be displayed and tracked
enemy - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The enemy sprites.
ENEMY_BOX - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The location and size of the box that defines the enemies' positions.
ENEMY_BULLET_VELOCITY - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The velocity of the enemies' bullets.
ENEMY_BULLET_WIDTH - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The width of the enemies' bullets.
ENEMY_HORIZONTAL_VELOCITY - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The horizontal velocity of the enemies' ships.
ENEMY_MOVE_DOWN_TIME - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The number of seconds that the enemies move down for each time one of them hits the edge of the screen.
ENEMY_SHOOT_PROBABILITY - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The probability that an enemy will shoot every time frame.
ENEMY_TYPE_ONE_HEALTH - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The amount of damage an enemy of type one can sustain before being killed.
ENEMY_TYPE_ONE_POINTS - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The number of points awarded to the player for killing an enemy of type one.
ENEMY_TYPE_THREE_HEALTH - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The amount of damage an enemy of type three can sustain before being killed.
ENEMY_TYPE_THREE_POINTS - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The number of points awarded to the player for killing an enemy of type three.
ENEMY_TYPE_TWO_HEALTH - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The amount of damage an enemy of type two can sustain before being killed.
ENEMY_TYPE_TWO_POINTS - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The number of points awarded to the player for killing an enemy of type two.
ENEMY_VERTICAL_VELOCITY - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The vertical velocity of the enemies' ships.
ENEMY_WIDTH - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The width of the enemies' ships.
enemyBullet - Variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The enemy bullets.
enemyBulletTracker - Variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The enemy bullet trackers.
EnemyBulletTracker - Class in tipgame.game.gammacentauri.tracker
Tracks and moves an enemy's bullet.
EnemyBulletTracker(double, double, double, double, int, int) - Constructor for class tipgame.game.gammacentauri.tracker.EnemyBulletTracker
Constructs a bullet given an x-coordinate, y-coordinate, horizontal velocity, and vertical velocity.
enemyGrid - Variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The grid used to define enemy types and locations on the screen.
enemyHealth - Variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The health of the enemies.
enemyTracker - Static variable in class tipgame.game.gammacentauri.GammaCentauriLoop
The enemy trackers.
EnemyTracker - Class in tipgame.game.gammacentauri.tracker
Tracks and moves an enemy.
EnemyTracker(double, double, double, double, int, int) - Constructor for class tipgame.game.gammacentauri.tracker.EnemyTracker
Constructs an enemy given an x-coordinate, y-coordinate, horizontal velocity, and vertical velocity.
equals(Line) - Method in class classwork.Line
 
exitGame() - Method in class tipgame.GameWindow
quits the application

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