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handleBrokenConnection(int) - Method in class tipgame.net.GameConnections
handles exceptions of broken connections.
handleCollisions() - Method in class tipgame.game.gammacentauri.GammaCentauriLoop
Handles collisions between player bullets and enemies and between enemy bullets and the players.
hasFrame - Variable in class tipgame.GameWindow
determines if the game should have its own frame
hasNext() - Method in class tipgame.util.RectangularGridIterator
 
hasNext() - Method in class tipgame.util.VectorGridIterator
 
hasReadClients - Variable in class tipgame.net.GameConnections
dirty bit indicating if the server has read new information from the clients.
height - Variable in class classwork.SodaCan
The height of the soda can.
height - Variable in class tipgame.AnimationCanvas
height of canvas
height - Variable in class tipgame.game.gammacentauri.tracker.BulletTracker
 
height - Variable in class tipgame.game.gammacentauri.tracker.EnemyBulletTracker
 
height - Variable in class tipgame.game.gammacentauri.tracker.EnemyTracker
 
height - Variable in class tipgame.game.gammacentauri.tracker.ShipTracker
 
help - Variable in class tipgame.GameWindow
display for help information
helpPlay - Variable in class tipgame.GameWindow
control buttons
hours - Variable in class classwork.Paycheck
How many hours the employee has worked.
HTMLDisplay - Class in tipgame.util
Displays an html file in the game package directory
HTMLDisplay(String, URL) - Constructor for class tipgame.util.HTMLDisplay
makes the window, but does not set it visible

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