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handleBrokenConnection(int)
- Method in class tipgame.net.
GameConnections
handles exceptions of broken connections.
handleCollisions()
- Method in class tipgame.game.gammacentauri.
GammaCentauriLoop
Handles collisions between player bullets and enemies and between enemy bullets and the players.
hasFrame
- Variable in class tipgame.
GameWindow
determines if the game should have its own frame
hasNext()
- Method in class tipgame.util.
RectangularGridIterator
hasNext()
- Method in class tipgame.util.
VectorGridIterator
hasReadClients
- Variable in class tipgame.net.
GameConnections
dirty bit indicating if the server has read new information from the clients.
height
- Variable in class classwork.
SodaCan
The height of the soda can.
height
- Variable in class tipgame.
AnimationCanvas
height of canvas
height
- Variable in class tipgame.game.gammacentauri.tracker.
BulletTracker
height
- Variable in class tipgame.game.gammacentauri.tracker.
EnemyBulletTracker
height
- Variable in class tipgame.game.gammacentauri.tracker.
EnemyTracker
height
- Variable in class tipgame.game.gammacentauri.tracker.
ShipTracker
help
- Variable in class tipgame.
GameWindow
display for help information
helpPlay
- Variable in class tipgame.
GameWindow
control buttons
hours
- Variable in class classwork.
Paycheck
How many hours the employee has worked.
HTMLDisplay
- Class in
tipgame.util
Displays an html file in the game package directory
HTMLDisplay(String, URL)
- Constructor for class tipgame.util.
HTMLDisplay
makes the window, but does not set it visible
Overview
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