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| Interface Summary | |
|---|---|
| Alarm | |
| Tracker | provides a mechanism for altering the size, location, orientation and other aspects of a Sprite between each frame |
| Class Summary | |
|---|---|
| AnimationCanvas | This class is essentially a JPanel that contains Sprites |
| FrameAdvancer | used to advance the frame in an animation using the AnimationCanvas. |
| GameLoop | adds a mouse and keyboard interaction to FrameAdvancer |
| GameWindow | Driver for the GameLoop. |
| Keyboard | This class uses polling rather than events for keyboard input. |
| Mouse | |
| Sprite | this class provides a structure for representing sprites which have size, shape, orientation, and color. |
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